AI Insights · Timothy · April 2023
Top 5 Third Person Games on Android in El Salvador: Q1 2023
In Q1 2023, the top third person games on Android in El Salvador saw varied performance in downloads, revenue, and active users. Discover key insights from Sensor Tower data.
In the first quarter of 2023, the top third person games on Android in El Salvador showcased diverse trends in downloads, revenue, and active users, according to Sensor Tower data.
Free Fire: 7th Anniversary from Garena International I demonstrated a consistent weekly revenue, peaking at approximately $8.1K at the end of December and stabilizing around $6.6K to $7.5K throughout March. Weekly downloads fluctuated, starting at 17.8K in late December, dipping to around 10K to 13K in January and February, and recovering to 15.5K by the end of March. Active users saw a slight decline from 555K in late December to around 532K in February, then increased to 652K in mid-March, closing the quarter at 620K.
Subway Surfers by SYBO Games had modest revenue, with peaks at $32 in late December and $15 in mid-March. Downloads began at 9.8K in late December, fluctuating through the quarter, and ending at 7.1K in late March. Active users stayed relatively stable, starting at 85.5K in late December and closing at 75.4K in late March.
Stumble Guys, published by Scopely, experienced a steady weekly revenue, maintaining around $500 to $700 throughout the quarter. Downloads observed a declining trend from 12.2K in late December to around 5.5K in early March, with a slight recovery to 7.8K by the end of March. Active users remained consistent, starting at 88.2K in late December and ending at 81.1K in late March.
Beach Buggy Racing from Vector Unit showed minimal revenue, peaking at $20 in late December and fluctuating around $2 to $11 throughout the quarter. Downloads began at 6.4K in late December, dipped to around 4.8K to 5.5K in February, and increased to 7.2K by the end of March. Active users followed a similar pattern, starting at 48.1K in late December and closing at 47.3K in late March.
School Party Craft by Candy Room Games & RabbitCo reported no revenue. Downloads fluctuated significantly, starting at 7.7K in late December, dipping to a low of 1.7K in early February, and recovering to 5.9K to 6.1K in March. Active users started at 20.5K in late December, with a notable dip to 14.4K in early February, and ending the quarter at 22.1K to 22.6K.
For more detailed insights and data, visit Sensor Tower.